using System;
using System.Collections.Generic;
using System.Text;

using miciv;

namespace micivCore.Components
{
    public class CoCompositeRenderableManager : ComponentManager<CoCompositeRenderableProto, CoCompositeRenderable, CoCompositeRenderableManager>
    {
        public CoCompositeRenderableManager(CoreContext _coreContext)
            : base(_coreContext)
        {
            this.m_vstrAvailableComponentNames.Add("compositerenderable");
        }
    }
}
